Selected work

I had an idea, so I made it.

Overview

Commonality came from wanting a small game with a very clean rule and a surprisingly deep solve. Every round is designed to create that specific moment when unrelated-looking words reorganize themselves in your head and the hidden connection suddenly feels obvious.

Key features

  • Nine-word puzzles built around three linked categories
  • Custom validation and game-state logic
  • Clear feedback for guesses without giving away the solve
  • A compact, replayable interface designed for web and mobile

Architecture & strategy

The game separates puzzle content from the React interface and its custom game logic, which keeps rounds easy to author and the rules consistent. Vite provides a lightweight build, Cloudflare makes daily play fast to load, and Capacitor allows the same interaction model to be packaged for mobile. The product strategy stays deliberately focused: one strong mechanic, polished feedback, and repeatable puzzles.

Core stack

  • React
  • Vite
  • Cloudflare
  • Capacitor

Integrations & systems

  • Custom game and validation logic
  • Puzzle content system
  • Local progress and session state

Game Design · Product Development · UX · Brand

Project links