Independent project
Commonality
Nine words. Three categories. One thing in common.
I had an idea, so I made it.
Overview
Commonality came from wanting a small game with a very clean rule and a surprisingly deep solve. Every round is designed to create that specific moment when unrelated-looking words reorganize themselves in your head and the hidden connection suddenly feels obvious.
Key features
- Nine-word puzzles built around three linked categories
- Custom validation and game-state logic
- Clear feedback for guesses without giving away the solve
- A compact, replayable interface designed for web and mobile
Architecture & strategy
The game separates puzzle content from the React interface and its custom game logic, which keeps rounds easy to author and the rules consistent. Vite provides a lightweight build, Cloudflare makes daily play fast to load, and Capacitor allows the same interaction model to be packaged for mobile. The product strategy stays deliberately focused: one strong mechanic, polished feedback, and repeatable puzzles.
Core stack
- React
- Vite
- Cloudflare
- Capacitor
Integrations & systems
- Custom game and validation logic
- Puzzle content system
- Local progress and session state
Game Design · Product Development · UX · Brand